The Super Alpha of AGIP

This version of AGIP lets the user generate random levels and gives them the option to edit the generated levels. After the level is generated the user is able to start the game and explore the level. This version is not optimized and does not offer multiplayer – those features will come in the future!…

Simple Enemy Pacing Script [Unity3D]

Unity3D Version: 4.3.3f1 This C# code is for a simple enemy pacing script. The GameObject that has this script attached will go back and fourth in any Axis that isĀ desiredĀ (default is to pace in the X-Axis). The GameObject uses a Ridged Body which makes it is quick to add other mechanics to it, such as…

Simple Checkpoint System [Unity3D]

The other day I decided to make a simple checkpoint system, where there is an initial spawn point, a checkpoint, and a point that marks the end of the level. If the player falls out of bounds and has not hit a checkpoint they will respawn at the initial spawn; however once they hit the…