What is AGIP?
AGIP focuses on using procedural generation to create randomized, competitive levels for FPS games.
AGIP focuses on using procedural generation to create randomized, competitive levels for FPS games.
Unity3D Version: 4.3.3f1 This C# code is for a simple enemy pacing script. The GameObject that has this script attached will go back and fourth in any Axis that is desired (default is to pace in the X-Axis). The GameObject uses a Ridged Body which makes it is quick to add other mechanics to it, such as … Read more