Project Bored: A customizable first-person shooter game/simulation that allows users to quickly set up networked matches to play with friends.

Early Progress

The screenshot below shows the ability to configure any weapon and projectile. Additionally, when a firearm and ammunition type is sent to the ballistics solver, it calculates the path of the projectile when the firearm is shot.

A player controller is also demonstrated where the inputs are configured and used to interact in the scene.